Monday, February 27, 2006



Here's another work in progress report:

* I've created some interfacing code so that non-arcade drivers can be used in the applet version as well. This involved remapping from AWT event codes to LWJGL event codes. The next version, MSX games will be playable in the applet as well.

* The sprite colours of the MSX2 video modes are fixed now. One feature of the V9938 video display processor was missing which apparently was used a lot in MSX2 games to create multi-coloured sprites.

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